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Tengu, Thussers, Tighe Faeries, Tomtra, Trolls,



Trows, The Tuatha de Danann, Twlwwyth Tegs


Tengu


Land of Origin: Japan.
Other Origins: None known.
Other Names: None known.
Element: Air.
Appearance and Temperament:
Tengu (Tin-goo) are winged faeries who characteristically carry a fan of feathers. They do not aid humans or seem to want any human contact.
Time Most Active: All year.
Lore:
The Tengu are nature spirits which are part of the old Shinto religion of Japan. These winged wood elves are not apt to aid humans, though they seem to bear us no grudge. They are reputed to have great magickal powers which they keep to themselves, and they can shapeshift with great ease, usually going into animal forms.
Where to Find Them: In Japan's dwindling woodlands.
How to Contact: They will not respond to any known evocation or invitation.
Magickal and Ritual Help: None known.

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Thussers

Land of Origin: Norway.
Other Origins: None known.
Other Names: Called Vardogls in Iceland.
Element: Earth.
Appearance and Temperament:
Thussers are a community of small faeries of both genders and their children who live in earthen mounds near the fjords of Norway. They tend to avoid humans, but they are not malicious.
Lore:
At night, particularly during the full moon. the little people wake up to celebrate their moon Goddess in whatever phase she is in. They love to dance, and are expert fiddlers who specialize in the folk music of Norway. Humans have seen their revels and tried to join in, but these shy little faeries flee when people approach. Thussers live in family communes headed by the eldest member of that family, whether that is a male or female.

Some sources claim they are metalsmiths by trade, a radical departure from other faeries, for whom metal isa deadly taboo.

Where to Find Them: At night near the earthen mounds of coastal Norway.
How to Contact:
Thussers are very shy, but you can ask them to join in your own Esbat rituals. They may not be visible, but chances are they are nearby celebrating with you.
Magickal and Ritual Help:
They may join in Esbat rituals. If you ask them to come to your circle and you Draw Down the Moon, you should be able to feel them paying you homage as their Goddess. For those who have experinced this, it is an unforgettable verification that their magick has worked.

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Tighe Faeries


Land of Origin: The Isle of Man.
Other Origins:
The Bean-Tighe is an Irish faery which shares similarities with the Tighe Faeries of Man, but there is no evidence to indicate which may have originally migrated to where, or if they sprang up simultaneously.
Other Names: None known.
Element: Earth.
Appearance and Temperament:
No one has ever seen a Tighe (Tee or Teeg), but they are believed to be relatives of the Scottish house Brownie and, like their Scottish cousins, they attach themselves to the service of one home.
Time Most Active: At night.
Lore:
Tighes will go abroad in the night in pairs and take care of household tasks which were not accomplished during the day. They are especially careful of the fireplace and porch and get along well with animals, except for cats. If you have a cat, you will not have a Tighe Faery.

They are very delicate of feeling, hate loud noises, and abhor any display of gratitude other than food offerings.

It is believed that the Tighe race is dying out, for fewer and fewer can be accounted for. Ifr you can thought-form create a few and offer them a safe place to live, you may reap some unexpected thanks.

Where to Find Them: At your hearthside at night.
How to Contact:
These faeries will not appear at your will nor do your bidding by your asking. A Tighe does a task out of the joy of doing a kindness and will balk if asked to perform.
Magickal and Ritual Help: Undetermined, but may participate in general house blessing rituals.

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Tomtra


Land of Origin: Finland.
Other Origins: None known.
Other Names: None known.
Element: Earth.
Appearance and Temperament: The Tomtra is a Brownie with a somewhat less likable disposition. He always appears as a male wearing a small green cap and brown clothing.
Time Most Active: All year, especially at night.
Lore:
The Tomtra, like the Scottish Brownie, adopts a human home as his own, but he demands a neat and orderly environment, which he will help maintain. If the people of his house are sloppy, he can torment them until they either mend their ways or until he gives up and moves on. The ground of his home must also be kept clean or this sprite will become disgusted and leave, taking all his good luck away with him.

Thursday is their holy day, during which time they rest, treating it like a sabbath. They work and play hard and feel they owe themselves one day a week.

Even though he shares the bounty of your home, a Tomtra feels he must be paid for his assistance around the house and asks warmth and food. He loves to look after horses, and he hates cheats and will not tolerate being treated stingily. Give him Yule gifts to keep him around.

The Tomtra will steal hay and milk. He is an expert fiddler, though he is not known to entrap dancers. Dance with him without worry.

Where to Find Them: In homes, but it is unknown where they live when they are not with human hosts.
How to Contact: Leave out food for him and invite him in.
Magickal and Ritual Help:
The Tomtra will gladly join in celebrations of the Goddess, and can lend energy to home protection spells and spells for physical energy and stamina. Dance with him to raise a potent cone of power.

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Trolls


Land of Origin: Germany and Scandinavia.
Other Origins: They are also known in northern Scotland and northern Italy.
Other Names: Called Trolds in Sweden, and Hill Men or Berg People in Denmark.
Element: Earth.
Appearance and Temperament:
Trolls vary in size, but they are larger than most faeries. They are hairy and bipedal, and some are quite grotesque. Trolls hate humans, animals, and other faeries.
Time Most Active: All year.
Lore:
Trolls have been part of Germanic and Nordic folklore as long as humans have been able to relate them as part of an oral tradition. The well-known children's faery tale, "The Three Billy Goats Gruff," tells of how a Troll guards a bridge and will not allow three goats to cross. The first two goats are eaten by the Troll, but the third is able to overcome this obstacle by poking the Troll in his most sensitive organ - his eyes.

Trolls have been best known as guardians of byways, though their help seems arbitrary and dubious. They are more like heighborhood bullies who decide upon a territory and then stake it out for the sheer meanness of doing so. Sometimes they do this all alone, but like all bullies they are really cowards who prefer to run in packs.

One of their favorite passtimes is throwing rocks at other creatures, and they love to laugh for long periods of time for no reason at all. Other faeries and wild animals tend to avoid them if possible.

Trolls are said to find humans ugly and are often more afraid of us and of our power than we are of them. But they are the "macho men" of the faery world and will not back away from a showdown.

They never steal human mates or human babies, whom they regard as worthless and smelly. They are carvivorous as well as nocturnal, but do not eat human flesh. Goat and mutton are their favorite meats, and they are noted for having abysmal table manners. They also hate any bright light and are extremely stupid.

In England, the most famous Troll is Grendel of Chaucer's Beowulf. In America, Trolls can be seen on television as the antagonists in the animated children's series The World of David the Gnome.

Fortunately for humans, Trolls never go into human homes, which they believe all smell terrible, and they rarely manifest these days outside of the inner planes.

Where to Find Them:
Unknown, but they may find you in Faeryland. If you come upon one, do not run from them. Like any bully they can sense fear and you will only make your sistuation worse. Outsmarting them is your best defense and, fortunately, this is not difficult.
How to Contact: Contact not advised!
Magickal and Ritual Help: None.

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Trows

Land of Origin: The Shetland and Orkney Islands.
Other Origins: Probably Scandinavia.
Other Names: Night Stealers, Creepers.
Element: Air.
Appearance and Temperament:
Trows (pronounced to rhyme with row) are squat, round, and misshapen faeries who have no legs. They are not wicked, but love to prowl about in the night and move things around or hide things in odd places.
Time Most Active: At night.
Lore:
Trows are native to the Shetland and Orkney Islands and possibly to the Upper Hebrides. They are completely nocturnal and sneak around at night moving things around just for the fun of aggravating humans. A Shetland proverb says, "If it be moved by morrow, blame not hand but Trow."

The name Trow is Norwegian in origin, suggesting that Trows may have once been Nordic faeries who found their way into Scottish mythology.

Since Trows have no legs, they move about by rolling on their bulbous forms or by bouncing like rubber balls.

Where to Find Them:
Look in the Shetlands, Orkneys, or upper Hebrides at night when they are playing games. Where they make their homes is unknown.
How to Contact: Unknown.
Magickal and Ritual Help: Undetermined, but it is doubtful if Trows will ever aid humans.

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The Tuatha de Danann


Land of Origin: Ireland. One of the five myth cycles of the island is the Invasion Cycle in which the Tuatha de Danann take a leading role.
Other Origins: None.
Other Names: Irish Faeries, the Royalty, The Gentry.
Element: Can be any.
Appearance and Temperament:
The Tuatha de Danann (Too-ahday Thay-nan) figure largely in the myth cycles of the Irish people. They were among the earliest conquerors of the island, and their Goddess Dana is one of the earliest named Great MOther Goddesses of western Europe. She was later renamed Brigid, a name by which she is better known today. The Tuatha are trooping faeries, warrior-like in temperament, but fair and just. They are male, female, and children, and look exactly like humans only somewhat smaller.
Time Most Active: All year.
Lore:
When the Milesians, ancestor cousins of the Celts, arrived to conquer the island somewhere between 3000 and 1000 BCE, the Tuatha were driven underground into the faery burghs which they still inhabit. Hurling, the national game of Ireland, is a popular sport among them, one which was said to need human participation to be successful. Finvarra, a Tuatha King, was very fond of it and chess and he had his favorite human opponents. Much folk music of the island was said to be composed by them.

The Bookd of Leinster, a seventh-century collection of Irish myths, records that the Tuatha de Danann were "faery" peoples, while The Book of the Dun Cow describes them as being "gods, but not gods." The early Celtic illuminated manuscript known as The Book of Invasions recounts their conquering and dividing of the island.

The construction of the ancient stone megaliths of Ireland is sometimes credited to them, since their origins remain a mystery. Another stone in their possession was the Lia Fail, or Stone of Destiny, on which the High Kings of Ireland stood as they took the crown. The stone was said to cry out in agony if a wrongful ruler stood upon it, while it roared with leonine pride when the rightful one stepped up. The current royal family of Britain is believed by many English to be descended from the Milesian kings who once stood on this stone.

The Tuatha also possessed the invincible sword of the Sun God Lugh and the cauldron of the God Dagda, which was taken from the Land of the Dead.

Legends about the Tuatha are recorded in many other early books of Ireland, and most books on Irish mythology and folklore give a great deal of space to the exploits of these faery creatures. The Tuatha were the first to divide Ireland into four provinces and set up governments for each. The Tuatha then subdivided themselves into four groups, which were once the names of these cities. Each city corresponds to a different direction. The two principal groups of these subclassification are the Gorias and the Finias. A number of the Tuatha's rulers have become pagan deities, including Etain, Midhir, Finvarra, and Daniel O'Donoghue of Connacht.

Where to Find Them: The Tuatha can go almost anywhere they wish, but make their homes in the burghs of Ireland.
How to Contact:
Call them to your circle, go to them in trance, or go to a faery burgh. One legend says that if you approach a burgh on Midsummer evening, knock on it three times, and request it to open in the name of Dana, that it will open to you. But be cautious with this practice. Like most faery contact, this experience is best and most easily accomplished on the inner planes.
Magickal and Ritual Help: Anything and everything.

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Twlwwyth Tegs


Land of Origin: Wales.
Other Origins: None known.
Other Names: None known.
Element: Earth.
Appearance and Temperament:
Twlwwyth Tegs are small anthropomorphic faeries of all ages and genders. They are trooping faeries and appear to be friendly towards humans, though they seem to want little to do with us.
Time Most Active: All year.
Lore:
The term Twlwwyth Teg is sometimes used as a generic name for all the faeries in Wales, but this is an improper use of the label. The name roughly translates as "fair family," and they live in family structures not unlike our own were several thousand years ago. The principal difference would be that the female Twlwwyth Tegs are equal to males in both stature and in their society. They live in clan groups which are dtermined by the eldest female member of the family, and the eldest male is the primary defender of the clan and its namesake, much like the ancient Celts of Wales.

The Tegs' children mature at age one hundred and go off to live in small groups with other young people until they pick mates. Twlwwyth Tegs have intermarried with other Welsh faeries, and their offspring are known as the Bendith y Mauman, the native elves of Wales.

The Tegs live off the Welsh coast on faery islands which are connected to the mainland by deep tunnels. They, or a patron Goddess, protect their islands with fog and storms. They are harmless unless you attempt to invade their islands, in which case they will try to defend themselves. These faeries love to garden, and their islands are said to be a paradise of flowers and foliage. Night Rades to the mainland are common occurrences and have been observed by travelers. On the mainland they have burghs which they stay in, rather like faery hotels, until they are ready to return to their islands. One of the reasons given for their Rades to the mainland is that they come in search of food and fresh water. At one time the Twlwwyth Tegs were accused of stealing children, especially the fair-haired, fair-skinned ones, but this does not seem to be something which interests them anymore.

Welsh folklore says their chief ruler is Gwyn ap Naud, an ancient British God of the Dead.

Where to Find Them: At the Welsh seashore.
How to Contact: Evoke them to a circle on the beach. Use food and fresh water as an inducement and a sign of friendship.
Magickal and Ritual Help: Undetermined, but they may be useful in weather spells and in protection rituals.

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Midi: "The Coolin" -
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